[1.2.318] [KOR] Adventurer Skill Revamps
PKB is now 100% chance maxed, which is how a kb skill should be. Very cool.

Pierce strength is the same while a LOT of other crossbow-related skill %s went up, not cool. Not that pierce really needed a boost, but why boost literally everything else and not that?

If I'm not reading it wrong, it looks like they took a giant pineappleing nerfhammer to SE and smashed its face in.

pineappleing hurricane does more damage than strafe per-arrow too now, that's just what we needed. Snipe looks exactly the same as before, if they haven't like tripled the damage cap marksmen are going to suck even more, building on the insult that was the potential system which doubled+ everything's damage, while leaving snipe as-is. I think I'm just going to get my crit ring, hurry my ass to 200 during the next patch or two, and remember the good times as my class's single dps gets pushed further and further behind every other one.

edit: had to check it, and TT is now 270% per star.

...

But TT+SP is already faster than hurricane, what could possibly be the use of making it significantly more powerful for the purpose of balance? I'm hoping I'm missing some information or drawing the wrong conclusions here.
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Messages In This Thread
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 05:49 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Beg - 2010-06-17, 06:05 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 06:10 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Hotshot - 2010-06-17, 06:59 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:03 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:34 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Jon - 2010-06-17, 10:43 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Tay - 2010-06-18, 01:18 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Tay - 2010-06-18, 01:43 PM
[1.2.318] [KOR] Adventurer Skill Revamps - by Rob - 2010-06-28, 10:55 AM

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