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How our AP affects our HP and MP.
#11
There's a range of 5 different HP gains per level, (12 13 14 15 16 for beginners), 10 difference is definitely not enough to say a stat matters.

& as mentioned, private server characters do not generally have the same HP/MP as global characters, since level-up stat gains are server side. The common source (odin) gives an average of 0.5 more MP per level, as well as starting a character with 45 extra MP.

I've never seen anything that indicated HP gain changing depending on base stats, every level up I've ever done (over 300 as a warrior, about 70-100 of the other classes, and 25 levels as a "beginner" over level 10) was within the range of 5 specific to the class.
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Messages In This Thread
How our AP affects our HP and MP. - by Brandini - 2008-07-04, 03:37 PM
How our AP affects our HP and MP. - by Lylac - 2008-07-04, 03:43 PM
How our AP affects our HP and MP. - by Brandini - 2008-07-04, 03:44 PM
How our AP affects our HP and MP. - by Lylac - 2008-07-04, 03:50 PM
How our AP affects our HP and MP. - by Brandini - 2008-07-04, 03:52 PM
How our AP affects our HP and MP. - by Hazzy - 2008-07-04, 11:53 PM
How our AP affects our HP and MP. - by LazyBui - 2008-07-05, 02:43 AM
How our AP affects our HP and MP. - by Brandini - 2008-07-05, 03:43 AM
How our AP affects our HP and MP. - by Retalion - 2008-07-05, 03:59 AM
How our AP affects our HP and MP. - by Stereo - 2008-07-05, 11:53 PM
How our AP affects our HP and MP. - by Pockles - 2008-07-08, 01:33 PM

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