2010-06-10, 09:30 AM
I was thinking. Mages should, sadly, easily get to the maximum magic with this new system.
As the most common items will be giving +int%, they should get to 1999 magic very easily and then have no other means of increasing their damage except +totaldmg%.
Let's hope they do increase the cap on maximum stats. It's unfair for mages since our damage comes from a single stat that maxes out at 1999 while other glasses get their damage from two different stats which normally have much lower values (two 1999 caps and both much less reachable).
As the most common items will be giving +int%, they should get to 1999 magic very easily and then have no other means of increasing their damage except +totaldmg%.
Let's hope they do increase the cap on maximum stats. It's unfair for mages since our damage comes from a single stat that maxes out at 1999 while other glasses get their damage from two different stats which normally have much lower values (two 1999 caps and both much less reachable).

