2010-06-09, 06:30 AM
Xephia Wrote:Assuming they get that beginner's critical, anyone else think this class completely obsoletes the Adventurer's Archer class? Xbow + hurricane, natural crit + SE, mobile hurricane, and so much more. What is it that Archer's has that makes them the least bit desirable compared to Wild Hunters? It's almost as if they took the best skills from each Archer class, combined them, and then added some more.
I'd say the only way to make then not completely better is to take out the critical or take out SE.
Or since they're resistance, make them unable to partner Adventurer's or something.
Not being able to party Adventurers is a no-go because Bishops are Adventurers. Besides, would you choose the old boring Adventurers or the new smexy Resistance? Making them unable to party each other is just going to screw Adventurers over even more.
I think the best way to handle it would be to remove Sharp Eyes (leave it as a Bowmaster/Marksman exclusive!), and reduce the Resistance Critical to 30% chance to deal 150% damage (the same as Evan). Of course, a +50% and not x1.5.
I think the best way to handle it would be to remove Sharp Eyes (leave it as a Bowmaster/Marksman exclusive!), and reduce the Resistance Critical to 30% chance to deal 150% damage (the same as Evan). Of course, a +50% and not x1.5.

