2010-05-31, 02:30 AM
How does +% gear work then? Same as MW? Did I miss a thread while I was banned >_> I'd have expected +50% dex to be the same as +50% w.atk since they're multiplied anyway, you're just tossing a *1.5 in there. Or is it the +str that gives percent atk an advantage.
From what I can see:
Compare (primary mult * primary stat / secondary stat), to (player atk / pot atk) should be the way to go about it.
note: including average mastery into the primary multiplier
Eg. my paladin
811*3.05 / 102 vs. 173 / 12:
24.3 vs 14.4
That is, dex is only adding about 1/25 of my damage, so a 50% dex multiplier is 50%*24/25. Pots are adding 1/15 of my damage, so a 50% atk multiplier is 50%*14/15.
I think that makes sense but it disagrees with your numbers? I'll have to think about it.
From what I can see:
Compare (primary mult * primary stat / secondary stat), to (player atk / pot atk) should be the way to go about it.
note: including average mastery into the primary multiplier
Eg. my paladin
811*3.05 / 102 vs. 173 / 12:
24.3 vs 14.4
That is, dex is only adding about 1/25 of my damage, so a 50% dex multiplier is 50%*24/25. Pots are adding 1/15 of my damage, so a 50% atk multiplier is 50%*14/15.
I think that makes sense but it disagrees with your numbers? I'll have to think about it.

