2010-05-25, 06:15 PM
Very interesting class. Though I'm disappointed they keep wildly increasing base attack to counteract the flaws of the magic damage formula. In essence, they keep creating new magic-based classes that render the old magic classes obsolete. How sad.
Like Paul said with all of their major multi-hit skills, I don't think we can fully comprehend what an end-game Battlemage looks like in terms of survivability, DPS, mobbing, bossing, and all other aspects that determine the usefulness of a class.
Also, @Bribery: They do have the 3rd Job skill that transfers 2000 MP to HP for a few minutes, and doesn't have a cooldown. Better than nothing, though I agree that a lack of MG is disconcerting, especially if their MaxHP increase per level is as pitiful as all other magic-based classes (lol@Mage HP washing).
Like Paul said with all of their major multi-hit skills, I don't think we can fully comprehend what an end-game Battlemage looks like in terms of survivability, DPS, mobbing, bossing, and all other aspects that determine the usefulness of a class.
Also, @Bribery: They do have the 3rd Job skill that transfers 2000 MP to HP for a few minutes, and doesn't have a cooldown. Better than nothing, though I agree that a lack of MG is disconcerting, especially if their MaxHP increase per level is as pitiful as all other magic-based classes (lol@Mage HP washing).

