2010-05-17, 12:33 AM
MorbidMagus Wrote:Dividing all damage by 50 or some crap would work just fine for Pvp, although Buccaneers would be hard as hell.
But isn't this character all ready in TMS/CMS? Honestly I can't remember, but I know one version have a PvP system that (requires nx) involves players doing mini games, killing monsters, and doing jump quest, etc etc.
The large imbalance would still exist. The only difference is the fight would be (potentially) 50x longer.

