2010-05-05, 04:41 AM
For your damage cap issues, could try this:
![[Image: damagecap.gif]](http://img8.imageshack.us/img8/3789/damagecap.gif)
Though judging by your formulas, it would require you to rework the way average damage is found.
![[Image: damagecap.gif]](http://img8.imageshack.us/img8/3789/damagecap.gif)
Though judging by your formulas, it would require you to rework the way average damage is found.

