2010-04-26, 06:34 PM
(This post was last modified: 2010-04-26, 06:45 PM by IllegallySane.)
Looks good. Summoner's Train doesn't have to be level 10 though. For me, I thought about getting a higher Train, but level 5 is pretty sufficient enough. For the SP tight, level 1 is good enough for me. You don't have SP issues, so I helped re-arrange a bit to where you can get better stuff.
http://www.aradsociety.com/planner/?clas...lxEfvVivWg
Changes:
-Lasher to level 1 for utility/cheap damage (also needed for soloing Vilmark if you so want)
-Summoner's Train from 10 to 5
-Added 1 level to Aukuso
-Added 1 level to Spirit King
-Added 1 to Phase Shift as an OH SHYT button if you get caught in an attack. Mana Shield is optional for survival; you can usually undo the damage you take by spamming Naias for a few minutes after you clear a room.
This leaves 136 SP to move around. Save at least 50ish for getting Kasijas when you Awaken.
If you have leftover SP after getting Kasijas, feel free to dump those SP in more utility, like Ancient Library, or a higher Train. This is my opinion though, I'm level 37 on my own Summoner, but I read almost the entire Summoner build thread on DFOSource to get an idea of what's good and what's not. Me? I went the pure damage/solo route. Picked up Super-Freet instead of Sandor or Aukuso and got Ancient Library.
What's your reasoning for getting Aukuso as your 2nd contract summon? Is it the idea of a turret meatshield? If so, Aukuso does it well. Just heed in mind the MP cost for summoning him. Nonetheless, I hear Aukuso does wonderful poison damage and mob control by confusing/poisoning enemies at level 10.
*PROTIP: MARK THE TARGET STACKS UP TO THREE TIMES FOR 90% EXTRA DAMAGE FROM SUMMONS TO THE MARKED MONSTER. IT MAKES AN EXTREMELY NOTICEABLE DIFFERENCE IN HOW FAST THINGS DIE. YOU'LL CRAP YOURSELF SEEING HOW FAST A BOSS DIES WHEN MARKED 3 TIMES AS OPPOSED TO ONE MARK.
http://www.aradsociety.com/planner/?clas...lxEfvVivWg
Changes:
-Lasher to level 1 for utility/cheap damage (also needed for soloing Vilmark if you so want)
-Summoner's Train from 10 to 5
-Added 1 level to Aukuso
-Added 1 level to Spirit King
-Added 1 to Phase Shift as an OH SHYT button if you get caught in an attack. Mana Shield is optional for survival; you can usually undo the damage you take by spamming Naias for a few minutes after you clear a room.
This leaves 136 SP to move around. Save at least 50ish for getting Kasijas when you Awaken.
If you have leftover SP after getting Kasijas, feel free to dump those SP in more utility, like Ancient Library, or a higher Train. This is my opinion though, I'm level 37 on my own Summoner, but I read almost the entire Summoner build thread on DFOSource to get an idea of what's good and what's not. Me? I went the pure damage/solo route. Picked up Super-Freet instead of Sandor or Aukuso and got Ancient Library.
What's your reasoning for getting Aukuso as your 2nd contract summon? Is it the idea of a turret meatshield? If so, Aukuso does it well. Just heed in mind the MP cost for summoning him. Nonetheless, I hear Aukuso does wonderful poison damage and mob control by confusing/poisoning enemies at level 10.
*PROTIP: MARK THE TARGET STACKS UP TO THREE TIMES FOR 90% EXTRA DAMAGE FROM SUMMONS TO THE MARKED MONSTER. IT MAKES AN EXTREMELY NOTICEABLE DIFFERENCE IN HOW FAST THINGS DIE. YOU'LL CRAP YOURSELF SEEING HOW FAST A BOSS DIES WHEN MARKED 3 TIMES AS OPPOSED TO ONE MARK.

