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Where are you guys at on your Heart Gold/Soul Silver playthrough?
holyforest Wrote:Bugsy rematch was easy. Anyway umm, can any of you give me some tips on how to make my team more well rounded for the Battle Frontier?

Feraligatr - Crunch, Ice Fang, Waterfall, Aqua Tail
Ampharos - Thunderpunch, Charge, Discharge, Thunder Wave
Slowking - Surf, Zen Headbutt, Psychic, Nasty Plot
Noctowl - Dream Eater, Hypnosis, Fly, Extrasensory
Sunflora - Petal Dance, Solarbeam, Sunny Day, Leaf Storm

Any advice would greatly be appreciated because I feel with the moves I have now, I'd lose easily at the Castle, Tower, and Hall.

You only get 3 Pokemon for Castle and Tower and only one for Hall. First, I'd replace useless moves like Dream Eater, Charge, Petal Dance, and Fly. Not sure with what at the moment; just look through their movepools for options. You don't need Waterfall and Aqua Tail on Feraligatr, they do pretty much the same thing. Battle Frontier is all about minimizing the amount of luck you have to deal with, because eventually it's going to run out, so I'd replace Aqua Tail. You don't need Discharge and Thunder Wave on the same Pokemon; the wohle point of Discharge is Paralysis, otherwise you'd use Thunderbolt. You don't get much room for setup unless you force it (Trick a Choice item onto an opponent), so keep that in mind when using moves like Nasty Plot or Sunny Day.

Usually, it's good to have two attackers and one support Pokemon to either switch into hits and stall or help an attacker set up. Type coverage isn't hugely important since it's hard to do that with 3 Pokemon, but make sure you account for threats like Shedinja.
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Where are you guys at on your Heart Gold/Soul Silver playthrough? - by Dusk - 2010-04-15, 10:05 PM

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