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My conclusion on Gravity and RainDance in conjunction.
#2
Thunder is already 100% in the Rain, though, so Gravity only helps Hydro Pump. Which is kinda useful, but still.

I'm a bit O_O at the amount of turns to set it up, though.

1. Rain Dance, assuming 7 turns.
2. Gravity.
3. Switch.

4 turns to abuse the Rain, and this is only the best case scenario. Sure, it might be more than enough, but 3 turns is a lot for your opponent to set up, too.
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My conclusion on Gravity and RainDance in conjunction. - by Corn - 2010-04-15, 03:52 PM

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