2008-08-17, 03:45 PM
Isaac, I get what you're saying about it being exciting, but this is a different point I am trying to address. Did you notice I mentioned Gatekeepers? They can kill many players too (particularly you low HP fellows), but still offer a challenge regardless.
The point I was trying to put forth is that rather than simply making these things CHALLENGING, they just made them able to kill you. And their reasons for doing it seem to be very clear: charms. Seriously, they make quest items drop rarely so people will buy 2x drop, they make things able to kill people unfairly so they buy charms, they release unfair items to gach and TCG so people will buy that. It's just annoying. I am all for looking to make some money off of their product, but doing it this way just sucks. I'd rather them do like they did last Halloween if they feel like they need to milk this pomegranate.
Also notice: it might not make a huge difference to Archers and Thieves to get destroyed unfairly, but Warriors and Magicians are more resilient and shouldn't be one hitted by nub pomegranate.
The point I was trying to put forth is that rather than simply making these things CHALLENGING, they just made them able to kill you. And their reasons for doing it seem to be very clear: charms. Seriously, they make quest items drop rarely so people will buy 2x drop, they make things able to kill people unfairly so they buy charms, they release unfair items to gach and TCG so people will buy that. It's just annoying. I am all for looking to make some money off of their product, but doing it this way just sucks. I'd rather them do like they did last Halloween if they feel like they need to milk this pomegranate.
Also notice: it might not make a huge difference to Archers and Thieves to get destroyed unfairly, but Warriors and Magicians are more resilient and shouldn't be one hitted by nub pomegranate.

