2010-04-07, 04:22 PM
Those new skills would be a nice addition for many classes.
Haste : Speeds up 4 of 5 Adventurers. Don't need to rely on Thieves or Mounts (although theirs is maxed/better).
Mystic Door : God-send for anyone without a Priest/Bishop nearby. Recharging/re-potting without walking back ftw.
Sharp Eyes : Damage boost for everyone is nice. God-send for critical classes. Sucks for Bowman when they reach 4th job.
Hyper Body : More HP/MP (Warriors will love this [unless you're a Spearman/Dk/Drk
]). Godly for ranged as they don't need a Dk/Drk for soloing high damaging bosses. Great for Mages, more HP & MP = easier soloing, no need for a Dk/Drk (again).
Then again, people will complain how the cons will outweigh the pros.
Haste : Speeds up 4 of 5 Adventurers. Don't need to rely on Thieves or Mounts (although theirs is maxed/better).
Mystic Door : God-send for anyone without a Priest/Bishop nearby. Recharging/re-potting without walking back ftw.
Sharp Eyes : Damage boost for everyone is nice. God-send for critical classes. Sucks for Bowman when they reach 4th job.
Hyper Body : More HP/MP (Warriors will love this [unless you're a Spearman/Dk/Drk
]). Godly for ranged as they don't need a Dk/Drk for soloing high damaging bosses. Great for Mages, more HP & MP = easier soloing, no need for a Dk/Drk (again).Then again, people will complain how the cons will outweigh the pros.

