2010-04-07, 10:57 AM
Dusk Wrote:One thing they can't really change is how terrible certain existing features of this game are. There are no interesting monsters to fight - they all die in 1-2 hits. HP/MP are useless stats except for to survive a hit, and then you pot up to full health. This makes a lot of features they could add redundant and useless. Why the pineapple do I care about a small chance of stunning or poisoning a monster when it'll die in 2 hits and freezing is already an integral part of my attack pattern?
It's great for mages. Increasing the amount of MATK by 4-5% is a huge boost. And given how the MATK formula works, it only gets better and better as you level.
