2010-04-04, 02:26 PM
(This post was last modified: 2010-04-04, 02:28 PM by IllegallySane.)
Spideyjvc;428191
That said, I do have a question that I might be able to find the answer to if I looked hard enough, but want to see if anyone here can save me the trouble. The event Arceus was given at level 100. It's still in my box because I'm not sure what I want to do with it. Is EV training it even possible? It obviously can't level up anymore, but it [i Wrote:does[/i] have a clean slate of 0 EVs. From what I understand, depositing a glitched Pokemon into the box will fix their stats when you withdraw them; so if I EV trained Arceus and deposited it into the box, would its stats increase to what they should be upon withdrawal? Or is it impossible, and I shouldn't even bother?
I think it still is. I found this link talking about it in 4th generation (ie Diamond/Pearl/Platinum)
http://www.pokebeach.com/forums/showthre...?tid=57184
I think you should try the PC trick for 4 EVs worth of a stat, and see if it changes. If it changes for that 4 EVs, I'd say try 248 more EVs and check again. I'm not too sure how reliable the thread is, so take it with a grain of salt.
TøbiasBlack Wrote:well... that helps clarify some things; ive been planning on EV training somethings for the battle frontier and such.
now, how would IV's play into the EV's; would i be incorrect in assuming that a stat range of 1-31 would affect the base potential of a stat and not so much the stats gained upon leveling up? For instance, if two pokemon were to be EV trained, were both the same species, but for that stat one had, say, 16 IV's for it, and the other 28 IV's for it, then the one with 28 will have a [proportionally] higher stat when Ev trained?
It means that at level 100, a pokemon with 16 IVs will have an extra 16 stats in that category compared to a pokemon with 0 IVs in that stat. The one with 28 IVs will then have an extra 12 stats over the one with 16 IVs.
Simple way to look at IVs? It's bonus stats. 0 = +0, 31 = +31.

