2010-03-24, 09:25 PM
[video=youtube;xuNlf3TnIAs]http://www.youtube.com/watch?v=xuNlf3TnIAs&feature=player_embedded[/video]
Yes, after further consideration of the video evidence that I had previously posted, I have come to the same conclusion that SE and Thorns do not stack, though they did not appear to cancel each other in the buff list either in KMST.
The video in question is prior to the update where Fatal Blow does 180% damage per hit, and only does 125%. Observed in the video are extremely high, near 30k Fatal Blows (though I did not witness any 30k+ hits) on Dagger hits (low end was high 10ks), and 6~10kish Blade Hits (wasn't really paying attention to Blade hits); however, the highest damage hit noted was a 56715 done by a Flying Assaulter Critical. 56175 @ 650% (400% + 250%) gives an 8642 Base damage. This does work out to 30k+ Criticals on Fatal Blow if reached, but this was never observed. What was observed, however, was a ~11471 non-Upper Stab, non-Critical Fatal Blow hit, thus filling in the possible range to hit so high on a Flying Assaulter without the assist of a secondary Critical. So unless Final Cut does had significantly different multipliers to each skill, the same ratio should be applied to each observed hit to calculate the base range possibilities for this.
Yes, after further consideration of the video evidence that I had previously posted, I have come to the same conclusion that SE and Thorns do not stack, though they did not appear to cancel each other in the buff list either in KMST.
The video in question is prior to the update where Fatal Blow does 180% damage per hit, and only does 125%. Observed in the video are extremely high, near 30k Fatal Blows (though I did not witness any 30k+ hits) on Dagger hits (low end was high 10ks), and 6~10kish Blade Hits (wasn't really paying attention to Blade hits); however, the highest damage hit noted was a 56715 done by a Flying Assaulter Critical. 56175 @ 650% (400% + 250%) gives an 8642 Base damage. This does work out to 30k+ Criticals on Fatal Blow if reached, but this was never observed. What was observed, however, was a ~11471 non-Upper Stab, non-Critical Fatal Blow hit, thus filling in the possible range to hit so high on a Flying Assaulter without the assist of a secondary Critical. So unless Final Cut does had significantly different multipliers to each skill, the same ratio should be applied to each observed hit to calculate the base range possibilities for this.

