2008-08-16, 02:05 AM
Time for a little Crimsonwood Keep Plot analysis!
We've learned a LOT about the past of Masteria in this patch.
1. Masteria did not, in fact, sink into the ocean. According to Taggrin and Lukan, there was a huge flash of light and it was warped to "another world". This other world is obviously Versal. This explains a lot of odd things, like how the flora and fauna could have survived while the continent was under the ocean.
2. The current Crimsonwood Keep is not being run by the original owners. Instead, some evil Versalians (Not to say all versalians are evil, we already have proof that's not the case) have taken hold of the area. This probably happened while the continent was gone. These "Twisted Masters", as they are referred to, have been responsible for other bad things, such as the I.AM.Robots going crazy and stealing John's maps in the first patch.
3. in the past of Crimsonwood, there were 5 guilds in the Keep. The Stormcasters, warriors who specialized in spear-wielding and Lightning Magic. The Flamekeepers, magician-archers who specialized in fire. The Windreavers, experts of all ranged weaponry. The Shadowknights, a guild of dark assassins who kept a special secret base called "The Watchtower" on the Isle of Vigilance, and watched as Masteria disappeared before their eyes. Finally, the bosshunters, who mostly kept to themselves and had members of all other groups in its ranks.
4. The enemies in the new area have names that reflect four of these groups; they have the knowledge of the original guilds, but being monsters obviously do not belong. They are members of an army being built by the Versalians to Attack New Leaf City and rob Christopher Crimsonheart's grave!
5. The Krakians, whom we always knew were not human, have now been revealed to be plant-type people. They were peaceful and secluded, until one day a mysterious Alchemist began manipulating them into doing his bidding. First he used them to annihilate the Taru, then set his sights on Crimsonwood.
6. The war between Crimsonwood and Krakia lasted for years, and as the plant-like Krakians died, they would often try to take control of the other plants around them. This led to them possessing the trees in the forest, and after thousands had died the Phantom Forest was created.
7.Crimsonwood Keep was established by Christopher Crimsonheart, who was the Warrior Grandmaster. The Magician Grandmaster was known as Delgrund. The other grandmasters' names have not come up yet.
There's lots more but that's the most important things. I'll do more later.
We've learned a LOT about the past of Masteria in this patch.
1. Masteria did not, in fact, sink into the ocean. According to Taggrin and Lukan, there was a huge flash of light and it was warped to "another world". This other world is obviously Versal. This explains a lot of odd things, like how the flora and fauna could have survived while the continent was under the ocean.
2. The current Crimsonwood Keep is not being run by the original owners. Instead, some evil Versalians (Not to say all versalians are evil, we already have proof that's not the case) have taken hold of the area. This probably happened while the continent was gone. These "Twisted Masters", as they are referred to, have been responsible for other bad things, such as the I.AM.Robots going crazy and stealing John's maps in the first patch.
3. in the past of Crimsonwood, there were 5 guilds in the Keep. The Stormcasters, warriors who specialized in spear-wielding and Lightning Magic. The Flamekeepers, magician-archers who specialized in fire. The Windreavers, experts of all ranged weaponry. The Shadowknights, a guild of dark assassins who kept a special secret base called "The Watchtower" on the Isle of Vigilance, and watched as Masteria disappeared before their eyes. Finally, the bosshunters, who mostly kept to themselves and had members of all other groups in its ranks.
4. The enemies in the new area have names that reflect four of these groups; they have the knowledge of the original guilds, but being monsters obviously do not belong. They are members of an army being built by the Versalians to Attack New Leaf City and rob Christopher Crimsonheart's grave!
5. The Krakians, whom we always knew were not human, have now been revealed to be plant-type people. They were peaceful and secluded, until one day a mysterious Alchemist began manipulating them into doing his bidding. First he used them to annihilate the Taru, then set his sights on Crimsonwood.
6. The war between Crimsonwood and Krakia lasted for years, and as the plant-like Krakians died, they would often try to take control of the other plants around them. This led to them possessing the trees in the forest, and after thousands had died the Phantom Forest was created.
7.Crimsonwood Keep was established by Christopher Crimsonheart, who was the Warrior Grandmaster. The Magician Grandmaster was known as Delgrund. The other grandmasters' names have not come up yet.
There's lots more but that's the most important things. I'll do more later.

