Takebacker Wrote:I was under the impression that critical ring was the best ring for every class, period.
I was thinking the same thing.
Assuming the rings follow the same logic that SE does and 10% crit damage is actually 110% added onto the skill multiplier then the difference between 120% and 110% is minimal compared to the 5% and 10% chance to activate it-- though I haven't read much on these rings so idk, if it's a multiplier of the actual damage and not an addition to the skill multiplier it could be different, if someone could enlighten me that'd be great.

