2010-03-20, 11:07 AM
Hacking has in general been a problem in MapleStory, and whether you believe it or not, you have profitted from it. Money is flowing through the veins of hackers and out their asses, usually turning the value of mesos down. This means you will end up selling items worth anything for a higher price than you usually would. This seems to be somewhat more accepted, as the tax and the increase of money implies that other items you need to play, such as scrolls and weapons, will also increase proportionally in price. However, the price of stuff with a constant value sold in NPC-stores, mainly potions and attack potions will be easier to gain, which implies that you're gaining off hackers.
There are several reasons why and why not one should be banned for "abusing" the hacking-issue that has happened lately. People might use the argument above, but it's obvious that the scale of this hacking is way higher than the "normal" hacking. Using that argument would only turn into a discussion about where one "cross the line", and there would be some sort of polarization: One group saying that the paragraph above is taking advantage of hacking, and that either everyone in-game should be banned or noone. The other group says that the scale of the current hacking is way higher than the average hacking, and that the average hacking would not really result in a more profitable gain for anyone more than others, and so forth. Looking at it from that side, I'm leaning towards the scale-group: It seems more obvious that normal hacking wouldn't be stopped: This hack would, and therefore, stocking up on chaos scroll will yield a profit in the end.
Others might also try the legitimate vs. hacked-item theory:
I know this item is not a hacked one, so it's not an issue to buy this item.
While it might sound as a reasonable argument to buy the item, there is one question that must be answered before this is considered okay: Was the price of the item lowered due to the hackings? If it were, then you have gained a significant advantage through this hack indirectly, regardless of whether the item was hacked or not. Therefore, one might argue with that this is not a good enough argument too.
Anoher relatively good argument to not ban people is the "quitter-argument":
What about a person that has stopped playing maplestory and came back just during this hacking and bought these items? They would certainly not know that this hacking had taken place!
As of now, I can't see an argument that says these people should be banned, apart from the fact that they gain an advantage over other people if only these people does not get banned by this. The problem is that this is unintended, and there should not be any reason to give these players some sort of punishment because they did this. A proposal is that they get rollback'd or get their chaos scrolls removed in return for the money they used on them, while others get banned.
But I'm afraid I'm against banning in general, no matter what you guys say, or what I consider to be the best thing to do or not. It's not because it's wrong to ban the ones who abuse this, but because Nexon is unable to ban the right people, the wrong people, and distinguish people at all. They cannot search up who's gained this and that (and if they do, then they're horrible at it), they ban the wrong people, and so forth. It's not something we can deal with, sadly.
The best thing that could have happened would be the following:
There are several reasons why and why not one should be banned for "abusing" the hacking-issue that has happened lately. People might use the argument above, but it's obvious that the scale of this hacking is way higher than the "normal" hacking. Using that argument would only turn into a discussion about where one "cross the line", and there would be some sort of polarization: One group saying that the paragraph above is taking advantage of hacking, and that either everyone in-game should be banned or noone. The other group says that the scale of the current hacking is way higher than the average hacking, and that the average hacking would not really result in a more profitable gain for anyone more than others, and so forth. Looking at it from that side, I'm leaning towards the scale-group: It seems more obvious that normal hacking wouldn't be stopped: This hack would, and therefore, stocking up on chaos scroll will yield a profit in the end.
Others might also try the legitimate vs. hacked-item theory:
I know this item is not a hacked one, so it's not an issue to buy this item.
While it might sound as a reasonable argument to buy the item, there is one question that must be answered before this is considered okay: Was the price of the item lowered due to the hackings? If it were, then you have gained a significant advantage through this hack indirectly, regardless of whether the item was hacked or not. Therefore, one might argue with that this is not a good enough argument too.
Anoher relatively good argument to not ban people is the "quitter-argument":
What about a person that has stopped playing maplestory and came back just during this hacking and bought these items? They would certainly not know that this hacking had taken place!
As of now, I can't see an argument that says these people should be banned, apart from the fact that they gain an advantage over other people if only these people does not get banned by this. The problem is that this is unintended, and there should not be any reason to give these players some sort of punishment because they did this. A proposal is that they get rollback'd or get their chaos scrolls removed in return for the money they used on them, while others get banned.
But I'm afraid I'm against banning in general, no matter what you guys say, or what I consider to be the best thing to do or not. It's not because it's wrong to ban the ones who abuse this, but because Nexon is unable to ban the right people, the wrong people, and distinguish people at all. They cannot search up who's gained this and that (and if they do, then they're horrible at it), they ban the wrong people, and so forth. It's not something we can deal with, sadly.
The best thing that could have happened would be the following:
- Hackers get perm + ip-banned, and all their related accounts that gains an advantage through this gets perm as well.
- IPs and/or accounts that have logged onto the game the in last 14 days (or 10, or something) and have within that time-period gained more than 5 chaos scrolls gets a temporarily ban and loses all the chaos scrolls they gained.
- IPs that have not met any of the previous requirement lose the chaos scrolls they've gained within the period, and get refunded through either NX or mesos, both at a reasonable amount.

