2010-03-18, 12:55 PM
(This post was last modified: 2010-03-22, 08:28 PM by Jellyflower.)
It's still incomplete, and it still doesn't answer the question how sharp eyes will come into play. I believe they are two separate buffs entirely. Here's the breakdown of thorns bonuses alone.
Dual bladers:
35% chance of dealing 250% more damage. (additive)
Mages (excluding Evans)
35% chance of doing 2.24x the damage. This was tested with the damage cap at 199,999 so I believe it's actually 2.5x seeing other videos.
Archers, night lords:
Effect does not apply
Non-inherit crit classes (heroes, paladins, dark knights, corsairs, shadowers)
35% chance of dealing 125% more damage. (additive)
Buccaneers:
Thorns effect will work when attacking stunned enemies
Arans:
Thorns effect works when gaining combos
Evans:
Thorns effect applies (someone commented it's 35% on top of passive and +125% on crit damage, so for max magical crit, you do 275% at 65% chance for Evans)
I'm assuming for buccs and arans, the formula is the same as non-crit inherit classes but under those listed conditions only. (35% more chance on doing 125% bonus damage)
Credits to Spadow on translating the last bits. Still no information on whether sharp eye stacks or not, but it doesn't look like it. Adventurer rings work by just adding the effect at the end of all buffs for easy calculation. Modify % chance and damage by appropriate bonuses, Not sure if it'll do 10% or 110% for non-crit classes though, only know it adds 10% to after SE or thorns.
http://www.insoya.com/bbs/zboard.php?id=...=2&no=7750
http://translate.google.com/translate?hl...6no%3D7750
Dual bladers:
35% chance of dealing 250% more damage. (additive)
Mages (excluding Evans)
35% chance of doing 2.24x the damage. This was tested with the damage cap at 199,999 so I believe it's actually 2.5x seeing other videos.
Archers, night lords:
Effect does not apply
Non-inherit crit classes (heroes, paladins, dark knights, corsairs, shadowers)
35% chance of dealing 125% more damage. (additive)
Buccaneers:
Thorns effect will work when attacking stunned enemies
Arans:
Thorns effect works when gaining combos
Evans:
Thorns effect applies (someone commented it's 35% on top of passive and +125% on crit damage, so for max magical crit, you do 275% at 65% chance for Evans)
I'm assuming for buccs and arans, the formula is the same as non-crit inherit classes but under those listed conditions only. (35% more chance on doing 125% bonus damage)
Credits to Spadow on translating the last bits. Still no information on whether sharp eye stacks or not, but it doesn't look like it. Adventurer rings work by just adding the effect at the end of all buffs for easy calculation. Modify % chance and damage by appropriate bonuses, Not sure if it'll do 10% or 110% for non-crit classes though, only know it adds 10% to after SE or thorns.
http://www.insoya.com/bbs/zboard.php?id=...=2&no=7750
http://translate.google.com/translate?hl...6no%3D7750

