2008-08-15, 10:25 AM
In my boredom, I scoured the far reaches of the internet and turned up with this video showing as far as I know the farthest kMSers have gotten through the pink bean fight.
http://www.mncast.com/player/index.asp?mnum=5493298
Watch to 1:10-ish. This is what happens:
This video seems to be the end of an 8-part series; you can find the others under the second tab of the related videos window, similar to youtube. From the videos, the fight looks really glitchy. The first forms of both hawk statues seem to lack skills, and the far right scholar statue's eye-turning skull and dispel skills don't work. The second forms of the hawk statues, at least the middle right one, don't have skill animations, but the effects of their skills still take place.
Also, the video gives quite a lot of info about the bosses. The zombify skill does in fact cause heal to damage the zombified player, as seen when the shadower was killed instantly after being zombified. Also, ariel's zombify seems to affect the entire arena since the shadower was at the very bottom right. I don't think anyone could survive bishops' heal; this shadower had a bit over 9.2k hp, and with meso guard, that's over 18.5k heal damage. Pink bean also casts zombify, meaning bishops shouldn't heal at all past phase 4. Looks like this comboed with seduce will make for an interesting boss battle in phase 5. Seduce from the middle right hawk statue looks extremely lethal. It's different from horntail's seduce... instead of locking a character into only jumping or moving, it locks them into jumping while holding right, killing most people who bump into statues like that, which was what caused the rain of tombstones after the beginning of phase 5 of the battle. Another thing is that the one hour time limit seems to hold throughout the entire battle, at least through phase 5. After the lag after reaching 0:00, everyone got booted out of the map.
There are several differences between the statues here and the statues in the pink bean thread, so it looks like Fiel will have to extract normal kMS's latest patch data to clear this all up. The statues definitely look killable in their current state, especially since that far right statue doesn't dispel, meaning that ranged attackers can kill the seducing hawk statue out of the range of its seduce once the far right statue is dead and out of the way. The squad in the video got owned by the statues because they just didn't know what was coming =/
http://www.mncast.com/player/index.asp?mnum=5493298
Watch to 1:10-ish. This is what happens:
Spoiler
This video seems to be the end of an 8-part series; you can find the others under the second tab of the related videos window, similar to youtube. From the videos, the fight looks really glitchy. The first forms of both hawk statues seem to lack skills, and the far right scholar statue's eye-turning skull and dispel skills don't work. The second forms of the hawk statues, at least the middle right one, don't have skill animations, but the effects of their skills still take place.
Also, the video gives quite a lot of info about the bosses. The zombify skill does in fact cause heal to damage the zombified player, as seen when the shadower was killed instantly after being zombified. Also, ariel's zombify seems to affect the entire arena since the shadower was at the very bottom right. I don't think anyone could survive bishops' heal; this shadower had a bit over 9.2k hp, and with meso guard, that's over 18.5k heal damage. Pink bean also casts zombify, meaning bishops shouldn't heal at all past phase 4. Looks like this comboed with seduce will make for an interesting boss battle in phase 5. Seduce from the middle right hawk statue looks extremely lethal. It's different from horntail's seduce... instead of locking a character into only jumping or moving, it locks them into jumping while holding right, killing most people who bump into statues like that, which was what caused the rain of tombstones after the beginning of phase 5 of the battle. Another thing is that the one hour time limit seems to hold throughout the entire battle, at least through phase 5. After the lag after reaching 0:00, everyone got booted out of the map.
There are several differences between the statues here and the statues in the pink bean thread, so it looks like Fiel will have to extract normal kMS's latest patch data to clear this all up. The statues definitely look killable in their current state, especially since that far right statue doesn't dispel, meaning that ranged attackers can kill the seducing hawk statue out of the range of its seduce once the far right statue is dead and out of the way. The squad in the video got owned by the statues because they just didn't know what was coming =/

