2010-02-24, 09:17 PM
(This post was last modified: 2010-02-24, 09:32 PM by IllegallySane.)
WayOfTime Wrote:You know that stack effect in 4th job? Is it possible that the shadow parter temporarily stops attacking (90 seconds) to block a certain amount of damage? This would explain such a high X variable.
If this is true, they could either do amazing DPM but have bad survivability, or awesome defence (15500 total damage off?) and still have good DPM.
What the heck!
We haven't seen the Stack effect in action yet.
There are a few possibilities for how Stack works.
1. Works the way you say it would: Absorbs hits up to that value but everything past that value will be taken in full
2. Absorbs the hits but takes damage like Corsair's Battleship
3. Absorbs hits like Puppet, taking reduced damage (~1/6-1/7 of the damage is actual damage to the puppet) up until 15,500 HP is gone, but still overall giving the Dual Blade significant suvivability in comparison to option 2, but much less than option 1.
That is probably the big deal breaker. If Option 1, Dual Blades are THE most powerful class in Maple. If 2, Dual Blades won't make it for stuff like Horntail, Pink Bean, and future hard hitting bosses since they'll be recasting Mirror Image and Stack just to even survive. If 3, it's more balanced, but is still insanely easy for the Dual Blader to take hits because there's no cooldown effect on Stack, so it's a permanent Puppet effect on them.

