So apparently Chains of Hell does work on immobile monsters if they're within a certain range (I think it's the 140% range in the skill tables). I just saw a video on Insoya of a Dual Blader using it on Newties. The pulling effect misses and nothing else happens when he is too far. But when he was within a certain range, the initial hit (pulling effect) misses but the actual attack hits.
Here's the insoya link, hopefully someone will put it on youtube:
http://www.insoya.com/bbs/zboard.php?id=ucc&no=9905
So if that's how Chains of Hell is intended to work...brb making this class my main.
Here's the insoya link, hopefully someone will put it on youtube:
http://www.insoya.com/bbs/zboard.php?id=ucc&no=9905
So if that's how Chains of Hell is intended to work...brb making this class my main.

