2010-02-18, 06:26 PM
JoeTang Wrote:Movement skills can't be used in Jump Quests though.
Skill delays pls.
As you wish:
Dual Blade Skill Delays
swingD1.0.action swingO2
swingD1.0.frame 0
swingD1.0.delay -180
swingD1.1.action swingO2
swingD1.1.frame 2
swingD1.1.delay 300
swingD1.2.action swingO2
swingD1.2.frame 1
swingD1.2.delay 150
swingD1.3.action swingOF
swingD1.3.frame 3
swingD1.3.delay 300
swingD1.3.move.x 21
swingD1.3.move.y 0
swingD2.0.action swingO2
swingD2.0.frame 0
swingD2.0.delay -180
swingD2.1.action swingO2
swingD2.1.frame 2
swingD2.1.delay 300
swingD2.1.move.x -5
swingD2.1.move.y 0
swingD2.2.action swingO2
swingD2.2.frame 1
swingD2.2.delay 120
swingD2.2.move.x -10
swingD2.2.move.y 0
swingD2.3.action swingOF
swingD2.3.frame 0
swingD2.3.delay 330
swingD2.3.move.x -15
swingD2.3.move.y 0
stabD1.0.action stabO1
stabD1.0.frame 0
stabD1.0.delay -180
stabD1.1.action stabO1
stabD1.1.frame 1
stabD1.1.delay 240
stabD1.2.action swingO3
stabD1.2.frame 2
stabD1.2.delay 150
stabD1.2.move.x 15
stabD1.2.move.y 0
stabD1.3.action stabT1
stabD1.3.frame 2
stabD1.3.delay 330
stabD1.3.move.x 5
stabD1.3.move.y 0
tripleStab.0.action alert
tripleStab.0.frame 1
tripleStab.0.delay -120
tripleStab.1.action swingO1
tripleStab.1.frame 1
tripleStab.1.delay 120
tripleStab.2.action swingO1
tripleStab.2.frame 2
tripleStab.2.delay 120
tripleStab.3.action swingO3
tripleStab.3.frame 0
tripleStab.3.delay 120
tripleStab.4.action swingO3
tripleStab.4.frame 1
tripleStab.4.delay 90
tripleStab.5.action swingO3
tripleStab.5.frame 2
tripleStab.5.delay 150
tripleStab.6.action alert
tripleStab.6.frame 1
tripleStab.6.delay 150
flyingAssaulter.0.action swingPF
flyingAssaulter.0.frame 2
flyingAssaulter.0.delay 180
flyingAssaulter.1.action swingOF
flyingAssaulter.1.frame 3
flyingAssaulter.1.delay 90
flyingAssaulter.2.action swingOF
flyingAssaulter.2.frame 3
flyingAssaulter.2.delay 90
flyingAssaulter.3.action stabT1
flyingAssaulter.3.frame 2
flyingAssaulter.3.delay 90
flyingAssaulter.4.action stabT1
flyingAssaulter.4.frame 2
flyingAssaulter.4.delay 120
flyingAssaulter.4.flip 1
flyingAssaulter.5.action stabT1
flyingAssaulter.5.frame 2
flyingAssaulter.5.delay 450
flyingAssaulter.6.action swingO2
flyingAssaulter.6.frame 0
flyingAssaulter.6.delay 360
tornadoDash.0.action swingO3
tornadoDash.0.frame 2
tornadoDash.0.delay 90
tornadoDash.0.move.x 8
tornadoDash.0.move.y 0
tornadoDash.1.action swingO3
tornadoDash.1.frame 2
tornadoDash.1.delay 90
tornadoDash.1.move.x 8
tornadoDash.1.move.y -2
tornadoRush.0.action alert
tornadoRush.0.frame 0
tornadoRush.0.delay 0
tornadoRush.1.action swingOF
tornadoRush.1.frame 2
tornadoRush.1.delay 30
tornadoRush.1.rotate 90
tornadoRush.1.move.x -15
tornadoRush.1.move.y 0
tornadoRush.2.action swingOF
tornadoRush.2.frame 2
tornadoRush.2.delay 60
tornadoRush.2.rotate 90
tornadoRush.2.move.x -15
tornadoRush.2.move.y 0
tornadoRush.3.action swingOF
tornadoRush.3.frame 2
tornadoRush.3.delay 60
tornadoRush.3.rotate 270
tornadoRush.3.flip 1
tornadoRush.3.move.x 15
tornadoRush.3.move.y -44
tornadoRush.4.action swingOF
tornadoRush.4.frame 1
tornadoRush.4.delay 60
tornadoRush.4.rotate 270
tornadoRush.4.flip 1
tornadoRush.4.move.x 18
tornadoRush.4.move.y -30
tornadoRush.5.action swingOF
tornadoRush.5.frame 2
tornadoRush.5.delay 60
tornadoRush.5.rotate 90
tornadoRush.5.move.x -15
tornadoRush.5.move.y 0
tornadoRush.6.action swingOF
tornadoRush.6.frame 2
tornadoRush.6.delay 60
tornadoRush.6.rotate 270
tornadoRush.6.flip 1
tornadoRush.6.move.x 15
tornadoRush.6.move.y -44
tornadoRush.7.action swingOF
tornadoRush.7.frame 1
tornadoRush.7.delay 60
tornadoRush.7.rotate 270
tornadoRush.7.flip 1
tornadoRush.7.move.x 18
tornadoRush.7.move.y -25
tornadoRush.8.action swingOF
tornadoRush.8.frame 2
tornadoRush.8.delay 90
tornadoRush.8.rotate 90
tornadoRush.8.move.x -15
tornadoRush.8.move.y 0
tornadoRush.9.action swingOF
tornadoRush.9.frame 3
tornadoRush.9.delay 150
tornadoRush.9.move.x 32
tornadoRush.9.move.y 0
tornadoRush.10.action swingOF
tornadoRush.10.frame 3
tornadoRush.10.delay 330
tornadoRush.10.move.x 25
tornadoRush.10.move.y 0
tornadoDashStop.0.action swingOF
tornadoDashStop.0.frame 0
tornadoDashStop.0.delay 400
fatalBlow.0.action alert
fatalBlow.0.frame 0
fatalBlow.0.delay -142
fatalBlow.1.action stabO1
fatalBlow.1.frame 1
fatalBlow.1.delay 270
fatalBlow.1.move.x -90
fatalBlow.1.move.y 0
fatalBlow.2.action swingO1
fatalBlow.2.frame 0
fatalBlow.2.delay 120
fatalBlow.2.move.x -75
fatalBlow.2.move.y 0
fatalBlow.3.action swingO1
fatalBlow.3.frame 1
fatalBlow.3.delay 120
fatalBlow.4.action swingO1
fatalBlow.4.frame 2
fatalBlow.4.delay 120
fatalBlow.4.move.x 21
fatalBlow.4.move.y 0
fatalBlow.5.action swingOF
fatalBlow.5.frame 2
fatalBlow.5.delay 120
fatalBlow.5.filp 1
fatalBlow.5.move.x 0
fatalBlow.5.move.y -65
fatalBlow.6.action swingOF
fatalBlow.6.frame 1
fatalBlow.6.delay 90
fatalBlow.6.move.x 0
fatalBlow.6.move.y -65
fatalBlow.7.action swingOF
fatalBlow.7.frame 2
fatalBlow.7.delay 90
fatalBlow.7.move.x 0
fatalBlow.7.move.y -65
fatalBlow.8.action swingOF
fatalBlow.8.frame 3
fatalBlow.8.delay 300
fatalBlow.9.action swingO1
fatalBlow.9.frame 0
fatalBlow.9.delay 120
fatalBlow.10.action alert
fatalBlow.10.frame 0
fatalBlow.10.delay 90
slashStorm1.0.action swingOF
slashStorm1.0.frame 3
slashStorm1.0.delay 120
slashStorm1.0.move.x 20
slashStorm1.0.move.y 0
slashStorm1.1.action stabO1
slashStorm1.1.frame 1
slashStorm1.1.delay 120
slashStorm1.1.flip 1
slashStorm1.1.move.x -39
slashStorm1.1.move.y 0
slashStorm1.2.action stabOF
slashStorm1.2.frame 2
slashStorm1.2.delay 120
slashStorm1.3.action swingO3
slashStorm1.3.frame 2
slashStorm1.3.delay 120
slashStorm1.4.action swingO3
slashStorm1.4.frame 2
slashStorm1.4.delay 180
slashStorm2.0.action swingOF
slashStorm2.0.frame 3
slashStorm2.0.delay -120
slashStorm2.0.move.x 20
slashStorm2.0.move.y 0
slashStorm2.1.action stabO1
slashStorm2.1.frame 1
slashStorm2.1.delay -120
slashStorm2.1.flip 1
slashStorm2.1.move.x -39
slashStorm2.1.move.y 0
slashStorm2.2.action stabOF
slashStorm2.2.frame 2
slashStorm2.2.delay 120
slashStorm2.3.action swingO3
slashStorm2.3.frame 2
slashStorm2.3.delay 120
slashStorm2.4.action swingOF
slashStorm2.4.frame 1
slashStorm2.4.delay 120
slashStorm2.4.move.x 0
slashStorm2.4.move.y -47
slashStorm2.5.action swingOF
slashStorm2.5.frame 2
slashStorm2.5.delay 180
slashStorm2.5.move.x 0
slashStorm2.5.move.y -85
slashStorm2.6.action swingOF
slashStorm2.6.frame 3
slashStorm2.6.delay 360
slashStorm2.6.move.x 20
slashStorm2.6.move.y 0
bloodyStorm.0.action alert
bloodyStorm.0.frame 0
bloodyStorm.0.delay 0
bloodyStorm.1.action swingO3
bloodyStorm.1.frame 0
bloodyStorm.1.delay -90
bloodyStorm.1.rotate 180
bloodyStorm.1.flip 1
bloodyStorm.1.move.x 0
bloodyStorm.1.move.y -101
bloodyStorm.2.action swingOF
bloodyStorm.2.frame 2
bloodyStorm.2.delay -90
bloodyStorm.2.rotate 270
bloodyStorm.2.flip 1
bloodyStorm.2.move.x 47
bloodyStorm.2.move.y -85
bloodyStorm.3.action swingO3
bloodyStorm.3.frame 0
bloodyStorm.3.delay -60
bloodyStorm.3.flip 1
bloodyStorm.3.move.x -15
bloodyStorm.3.move.y 0
bloodyStorm.4.action swingOF
bloodyStorm.4.frame 3
bloodyStorm.4.delay -60
bloodyStorm.4.move.x 20
bloodyStorm.4.move.y 0
bloodyStorm.5.action stabO1
bloodyStorm.5.frame 1
bloodyStorm.5.delay 60
bloodyStorm.5.flip 1
bloodyStorm.5.move.x -39
bloodyStorm.5.move.y 0
bloodyStorm.6.action stabOF
bloodyStorm.6.frame 2
bloodyStorm.6.delay 120
bloodyStorm.7.action swingO3
bloodyStorm.7.frame 2
bloodyStorm.7.delay 120
bloodyStorm.8.action swingOF
bloodyStorm.8.frame 1
bloodyStorm.8.delay 90
bloodyStorm.8.move.x 0
bloodyStorm.8.move.y -47
bloodyStorm.9.action swingOF
bloodyStorm.9.frame 2
bloodyStorm.9.delay 90
bloodyStorm.9.move.x 0
bloodyStorm.9.move.y -85
bloodyStorm.10.action swingOF
bloodyStorm.10.frame 3
bloodyStorm.10.delay 360
bloodyStorm.10.move.x 20
bloodyStorm.10.move.y 0
flashBang.0.action swingO3
flashBang.0.frame 0
flashBang.0.delay 90
flashBang.1.action swingO3
flashBang.1.frame 1
flashBang.1.delay 90
flashBang.2.action swingO3
flashBang.2.frame 2
flashBang.2.delay 330
owlDead.0.action stabO1
owlDead.0.frame 0
owlDead.0.delay -120
owlDead.1.action stabO1
owlDead.1.frame 0
owlDead.1.delay 840
owlDead.2.action swingO1
owlDead.2.frame 0
owlDead.2.delay 450
upperStab.0.action alert
upperStab.0.frame 1
upperStab.0.delay -120
upperStab.1.action swingPF
upperStab.1.frame 3
upperStab.1.delay -120
upperStab.2.action swingPF
upperStab.2.frame 2
upperStab.2.delay 120
upperStab.2.move.x 0
upperStab.2.move.y -20
upperStab.3.action swingPF
upperStab.3.frame 2
upperStab.3.delay 120
chainPull.0.action stabO1
chainPull.0.frame 1
chainPull.0.delay 330
chainPull.1.action swingO3
chainPull.1.frame 1
chainPull.1.delay 180
chainPull.2.action stabO1
chainPull.2.frame 0
chainPull.2.delay 150
chainAttack.0.action swingO1
chainAttack.0.frame 1
chainAttack.0.delay 60
chainAttack.1.action swingO1
chainAttack.1.frame 2
chainAttack.1.delay 60
chainAttack.2.action swingOF
chainAttack.2.frame 1
chainAttack.2.delay 90
chainAttack.2.move.x -35
chainAttack.2.move.y -15
chainAttack.3.action swingO2
chainAttack.3.frame 1
chainAttack.3.delay 90
chainAttack.3.flip 1
chainAttack.3.move.x -35
chainAttack.3.move.y -15
chainAttack.4.action swingOF
chainAttack.4.frame 3
chainAttack.4.delay 90
chainAttack.4.flip 1
chainAttack.4.move.x -75
chainAttack.4.move.y 0
chainAttack.5.action swingO3
chainAttack.5.frame 1
chainAttack.5.delay 90
chainAttack.5.move.x -31
chainAttack.5.move.y 0
chainAttack.6.action swingOF
chainAttack.6.frame 1
chainAttack.6.delay 90
chainAttack.6.move.x -55
chainAttack.6.move.y -65
chainAttack.7.action swingOF
chainAttack.7.frame 3
chainAttack.7.delay 90
chainAttack.7.flip 1
chainAttack.7.move.x -125
chainAttack.7.move.y -95
chainAttack.8.action swingO3
chainAttack.8.frame 1
chainAttack.8.delay 90
chainAttack.8.move.x -55
chainAttack.8.move.y -115
chainAttack.9.action swingPF
chainAttack.9.frame 2
chainAttack.9.delay 240
chainAttack.9.move.x -55
chainAttack.9.move.y -130
chainAttack.10.action swingOF
chainAttack.10.frame 2
chainAttack.10.delay 60
chainAttack.10.move.x -55
chainAttack.10.move.y -145
chainAttack.11.action swingO1
chainAttack.11.frame 2
chainAttack.11.delay 270
chainAttack.11.move.x -55
chainAttack.11.move.y -170
chainAttack.12.action swingOF
chainAttack.12.frame 2
chainAttack.12.delay 60
chainAttack.12.move.x -55
chainAttack.12.move.y -145
chainAttack.13.action swingOF
chainAttack.13.frame 2
chainAttack.13.delay 60
chainAttack.13.move.x -55
chainAttack.13.move.y -24
chainAttack.14.action swingPF
chainAttack.14.frame 3
chainAttack.14.delay 60
chainAttack.14.move.x -55
chainAttack.14.move.y 0
chainAttack.15.action swingOF
chainAttack.15.frame 1
chainAttack.15.delay 60
chainAttack.15.move.x -30
chainAttack.15.move.y -45
chainAttack.16.action swingOF
chainAttack.16.frame 2
chainAttack.16.delay 60
chainAttack.16.move.x -20
chainAttack.16.move.y -45
chainAttack.17.action swingOF
chainAttack.17.frame 1
chainAttack.17.delay 60
chainAttack.17.move.x -10
chainAttack.17.move.y -20
chainAttack.18.action swingOF
chainAttack.18.frame 2
chainAttack.18.delay 60
monsterBombPrepare.0.action swingPF
monsterBombPrepare.0.frame 1
monsterBombPrepare.0.delay 1200
monsterBombThrow.0.action swingOF
monsterBombThrow.0.frame 1
monsterBombThrow.0.delay 150
monsterBombThrow.0.move.x 0
monsterBombThrow.0.move.y -58
monsterBombThrow.1.action swingOF
monsterBombThrow.1.frame 2
monsterBombThrow.1.delay 150
monsterBombThrow.1.move.x 0
monsterBombThrow.1.move.y -115
monsterBombThrow.2.action swingO1
monsterBombThrow.2.frame 2
monsterBombThrow.2.delay 150
monsterBombThrow.2.move.x 0
monsterBombThrow.2.move.y -120
monsterBombThrow.3.action swingO1
monsterBombThrow.3.frame 2
monsterBombThrow.3.delay 150
monsterBombThrow.3.move.x 0
monsterBombThrow.3.move.y -115
monsterBombThrow.4.action swingOF
monsterBombThrow.4.frame 2
monsterBombThrow.4.delay 150
monsterBombThrow.4.move.x 0
monsterBombThrow.4.move.y -58
monsterBombThrow.5.action swingOF
monsterBombThrow.5.frame 3
monsterBombThrow.5.delay 150
monsterBombThrow.5.move.x 20
monsterBombThrow.5.move.y 0
monsterBombThrow.6.action swingPF
monsterBombThrow.6.frame 1
monsterBombThrow.6.delay 150
monsterBombThrow.7.action alert
monsterBombThrow.7.frame 1
monsterBombThrow.7.delay 150
suddenRaid.0.action alert
suddenRaid.0.frame 2
suddenRaid.0.delay -90
suddenRaid.1.action alert
suddenRaid.1.frame 1
suddenRaid.1.delay -90
suddenRaid.2.action alert
suddenRaid.2.frame 0
suddenRaid.2.delay -90
suddenRaid.3.action swingOF
suddenRaid.3.frame 0
suddenRaid.3.delay -90
suddenRaid.4.action swingOF
suddenRaid.4.frame 1
suddenRaid.4.delay -90
suddenRaid.5.action swingOF
suddenRaid.5.frame 2
suddenRaid.5.delay -360
suddenRaid.5.move.x 20
suddenRaid.5.move.y -50
suddenRaid.6.action swingOF
suddenRaid.6.frame 3
suddenRaid.6.delay -330
suddenRaid.6.move.x 20
suddenRaid.6.move.y 0
suddenRaid.7.action alert
suddenRaid.7.frame 1
suddenRaid.7.delay -210
suddenRaid.8.action alert
suddenRaid.8.frame 0
suddenRaid.8.delay 1350
finalCutPrepare.0.action swingOF
finalCutPrepare.0.frame 0
finalCutPrepare.0.delay 1200
finalCut.0.action swingO1
finalCut.0.frame 2
finalCut.0.delay 180
finalCut.1.action swingO1
finalCut.1.frame 2
finalCut.1.delay 780
swingD1.0.action swingO2
swingD1.0.frame 0
swingD1.0.delay -180
swingD1.1.action swingO2
swingD1.1.frame 2
swingD1.1.delay 300
swingD1.2.action swingO2
swingD1.2.frame 1
swingD1.2.delay 150
swingD1.3.action swingOF
swingD1.3.frame 3
swingD1.3.delay 300
swingD1.3.move.x 21
swingD1.3.move.y 0
swingD2.0.action swingO2
swingD2.0.frame 0
swingD2.0.delay -180
swingD2.1.action swingO2
swingD2.1.frame 2
swingD2.1.delay 300
swingD2.1.move.x -5
swingD2.1.move.y 0
swingD2.2.action swingO2
swingD2.2.frame 1
swingD2.2.delay 120
swingD2.2.move.x -10
swingD2.2.move.y 0
swingD2.3.action swingOF
swingD2.3.frame 0
swingD2.3.delay 330
swingD2.3.move.x -15
swingD2.3.move.y 0
stabD1.0.action stabO1
stabD1.0.frame 0
stabD1.0.delay -180
stabD1.1.action stabO1
stabD1.1.frame 1
stabD1.1.delay 240
stabD1.2.action swingO3
stabD1.2.frame 2
stabD1.2.delay 150
stabD1.2.move.x 15
stabD1.2.move.y 0
stabD1.3.action stabT1
stabD1.3.frame 2
stabD1.3.delay 330
stabD1.3.move.x 5
stabD1.3.move.y 0
tripleStab.0.action alert
tripleStab.0.frame 1
tripleStab.0.delay -120
tripleStab.1.action swingO1
tripleStab.1.frame 1
tripleStab.1.delay 120
tripleStab.2.action swingO1
tripleStab.2.frame 2
tripleStab.2.delay 120
tripleStab.3.action swingO3
tripleStab.3.frame 0
tripleStab.3.delay 120
tripleStab.4.action swingO3
tripleStab.4.frame 1
tripleStab.4.delay 90
tripleStab.5.action swingO3
tripleStab.5.frame 2
tripleStab.5.delay 150
tripleStab.6.action alert
tripleStab.6.frame 1
tripleStab.6.delay 150
flyingAssaulter.0.action swingPF
flyingAssaulter.0.frame 2
flyingAssaulter.0.delay 180
flyingAssaulter.1.action swingOF
flyingAssaulter.1.frame 3
flyingAssaulter.1.delay 90
flyingAssaulter.2.action swingOF
flyingAssaulter.2.frame 3
flyingAssaulter.2.delay 90
flyingAssaulter.3.action stabT1
flyingAssaulter.3.frame 2
flyingAssaulter.3.delay 90
flyingAssaulter.4.action stabT1
flyingAssaulter.4.frame 2
flyingAssaulter.4.delay 120
flyingAssaulter.4.flip 1
flyingAssaulter.5.action stabT1
flyingAssaulter.5.frame 2
flyingAssaulter.5.delay 450
flyingAssaulter.6.action swingO2
flyingAssaulter.6.frame 0
flyingAssaulter.6.delay 360
tornadoDash.0.action swingO3
tornadoDash.0.frame 2
tornadoDash.0.delay 90
tornadoDash.0.move.x 8
tornadoDash.0.move.y 0
tornadoDash.1.action swingO3
tornadoDash.1.frame 2
tornadoDash.1.delay 90
tornadoDash.1.move.x 8
tornadoDash.1.move.y -2
tornadoRush.0.action alert
tornadoRush.0.frame 0
tornadoRush.0.delay 0
tornadoRush.1.action swingOF
tornadoRush.1.frame 2
tornadoRush.1.delay 30
tornadoRush.1.rotate 90
tornadoRush.1.move.x -15
tornadoRush.1.move.y 0
tornadoRush.2.action swingOF
tornadoRush.2.frame 2
tornadoRush.2.delay 60
tornadoRush.2.rotate 90
tornadoRush.2.move.x -15
tornadoRush.2.move.y 0
tornadoRush.3.action swingOF
tornadoRush.3.frame 2
tornadoRush.3.delay 60
tornadoRush.3.rotate 270
tornadoRush.3.flip 1
tornadoRush.3.move.x 15
tornadoRush.3.move.y -44
tornadoRush.4.action swingOF
tornadoRush.4.frame 1
tornadoRush.4.delay 60
tornadoRush.4.rotate 270
tornadoRush.4.flip 1
tornadoRush.4.move.x 18
tornadoRush.4.move.y -30
tornadoRush.5.action swingOF
tornadoRush.5.frame 2
tornadoRush.5.delay 60
tornadoRush.5.rotate 90
tornadoRush.5.move.x -15
tornadoRush.5.move.y 0
tornadoRush.6.action swingOF
tornadoRush.6.frame 2
tornadoRush.6.delay 60
tornadoRush.6.rotate 270
tornadoRush.6.flip 1
tornadoRush.6.move.x 15
tornadoRush.6.move.y -44
tornadoRush.7.action swingOF
tornadoRush.7.frame 1
tornadoRush.7.delay 60
tornadoRush.7.rotate 270
tornadoRush.7.flip 1
tornadoRush.7.move.x 18
tornadoRush.7.move.y -25
tornadoRush.8.action swingOF
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