2010-02-05, 04:23 PM
Devil Wrote:Afaik, the -specific- (old) adventurer jobID numbers are the ones that are hardcoded into CwKPQ. starting numbers have nothing to do with being able to enter there, besides that, they still can't activate any of the sirgils since their skillID numbers are different too, even if they were able to enter there...
Nope, Nexon America has to update the WHOLE CwKPQ for allowing Cygnus and Legends into CwKPQ... something I don't see happening in like... 1~2 years...
Ah well... CwKPQ = dead anyway... Most new players make either a Cygnus for funplay or an Aran for zOMG damage... or a Bish for ksing... that's 80%~90% of all the classes new players make...
Try never. Why cling to this idea that they'll let them in? The specifically coded it so that they can't. Why would they suddenly change their minds? They won't.

