2010-02-03, 02:11 PM
I actually predicted the thief Legend would dual wield some months before Evan even reached kMST. I also speculated the basis on which the Evan would be founded; Close Range. The Evan is basically a battle mage, my only hope was that it'd have used something other than wands/staves. But seeing as I wasn't completely right, and it uses a medium to fight, then it's appropriate.
As far as the new Legend goes I'm speculating there'll be an alternating attack system. You don't level up different skills for different hands. Each skill will be weak (on it's own) But for full affect you learn to alternate between each hand. Each skill could be cut in half, enssentially having to leave each skill for each hand. Instead of 20 SPs for 1 skill you'd use 10SPs for 2 skills. It'd basically be a chain bandit. Quick thinking and execution are key. This is different than a combo because a combo is reliant on hit and preservation.
This is just my idea though, I could be very wrong. So far I've only predicted rough unique qualities of these new classes. I have no good guess for either the archer or the pirate. I only have a crummy idea of a weakness-point based archer. They'd essentially be nerf'd and specialized like the Buccaneer (Weak in some situations, weak in others). But this is just fan speculation on my part and it could really go anywhere.
As far as the new Legend goes I'm speculating there'll be an alternating attack system. You don't level up different skills for different hands. Each skill will be weak (on it's own) But for full affect you learn to alternate between each hand. Each skill could be cut in half, enssentially having to leave each skill for each hand. Instead of 20 SPs for 1 skill you'd use 10SPs for 2 skills. It'd basically be a chain bandit. Quick thinking and execution are key. This is different than a combo because a combo is reliant on hit and preservation.
This is just my idea though, I could be very wrong. So far I've only predicted rough unique qualities of these new classes. I have no good guess for either the archer or the pirate. I only have a crummy idea of a weakness-point based archer. They'd essentially be nerf'd and specialized like the Buccaneer (Weak in some situations, weak in others). But this is just fan speculation on my part and it could really go anywhere.

