Limitations of extraction
#18
SaptaZapta Wrote:I'm not entirely sure what you are trying to measure, but total platform length doesn't really say much about a map. It could still be one long flat map, or several platforms. And if platforms, they could be close together (so an Ultimate would hit several) or spaced far apart.
If I were trying to get a feel for how "dense" a map is (and therefore how good for training for a mobbing class or ultimate-spammer?), I'd just go with number of spawn divided by total map area (length in pixels times width in pixels). These data are easily obtainable.

I agree with you about total map area when spamming ultimates, but I am a Hero and have to walk...... As you suggest I did think about spawn / total map area but was worried the data would be inaccurate in maps that are large with not many platforms. An example of this is the map in NLC right before Gryphons where I. AM. ROBOTS. spawn, huge map area, and not that many platforms in relationship. In any case, where can I find the total map area data? I want to use any data that is available atm.

Kalovale Wrote:Does Reactor.wz contain conditions to trigger certain things? For example if those Christmas Socks came from a non-NX-related source, will there be a visible "reactor" to obtain it?

@ Above:
1/ Yes that info is possible to obtain.
2/ I believe this process requires image rendering, which takes time. =/


Thanks for the info! where can I find out more about image rendering.....I know nothing of this topic and would need to start with the basics.
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Messages In This Thread
Limitations of extraction - by Fiel - 2009-12-22, 04:01 PM
Limitations of extraction - by Bomber - 2009-12-22, 04:35 PM
Limitations of extraction - by iFrancisco - 2009-12-22, 05:10 PM
Limitations of extraction - by KatanaKiwi - 2009-12-22, 05:11 PM
Limitations of extraction - by Hazzy - 2009-12-22, 05:35 PM
Limitations of extraction - by Fiel - 2009-12-22, 05:41 PM
Limitations of extraction - by 2147483647 - 2009-12-22, 05:50 PM
Limitations of extraction - by Fiel - 2009-12-22, 05:50 PM
Limitations of extraction - by DeanNim - 2009-12-22, 06:28 PM
Limitations of extraction - by Bomber - 2009-12-22, 06:39 PM
Limitations of extraction - by Stereo - 2009-12-22, 06:56 PM
Limitations of extraction - by Russt - 2009-12-22, 06:57 PM
Limitations of extraction - by Fiel - 2009-12-22, 07:17 PM
Limitations of extraction - by y0y0y0y0shi0 - 2009-12-22, 11:41 PM
Limitations of extraction - by BitchenCamero - 2010-01-06, 06:33 AM
Limitations of extraction - by Kalovale - 2010-01-06, 07:03 AM
Limitations of extraction - by SaptaZapta - 2010-01-06, 08:15 AM
Limitations of extraction - by BitchenCamero - 2010-01-06, 10:15 PM
Limitations of extraction - by Russt - 2010-01-06, 11:08 PM
Limitations of extraction - by x3repentance - 2010-02-03, 04:42 AM
Limitations of extraction - by Locky92 - 2010-04-12, 10:17 AM
Limitations of extraction - by Dusk - 2010-04-12, 10:25 AM
Limitations of extraction - by Eos - 2010-04-12, 01:41 PM
Limitations of extraction - by Kortestanov - 2010-04-12, 02:09 PM
Limitations of extraction - by x3repentance - 2010-04-13, 07:14 AM

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