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Full list of all Adventurer KMST changes
Cyanne Wrote:PKB doesn't technically work on bosses, it's just that it makes your whack damage higher so that it's easier to meet the KB damage of the boss and so the % displayed on your weapon can apply, if you're not below the boss's level.

Increasing the number of targets DB and pierce hit isn't really necessary. With level 11 DB (5 targets) I almost never run into problems while training, and it wasn't so bad with level 1 DB either. Pierce doesn't need to hit more targets; at higher levels, it already insta-kills anything the 3rd/4th monster and beyond at oblivion 4, and everything except the front monster at skelegons (first monster included if you land a critical).

Inferno being changed to become a useful mob skill in 4th job would be kind of unfair for those who have dropped it already. That applies to any popularly dropped skill in the past that becomes useful in 4th job with new changes. Maybe if Nexon decided to gift free SP resets in the amount that each character lacks in a newly-changed skill, but I don't see Nexon doing that.

What about all the people that didnt max fire arrow? or explosion? or threaten? or any of the skills nexon is adjusting? :o just cuz its not fair to people who have already dropped certain skills doesn't mean it shoudln't be done, for balance's sake.
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Full list of all Adventurer KMST changes - by god - 2009-12-30, 11:27 PM
Full list of all Adventurer KMST changes - by FluffyFoxxie - 2010-01-04, 02:06 AM

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