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Full list of all Adventurer KMST changes
Avery Wrote:300k snipe (nl's in gms can do 220k+ in a single tt, it doesnt seem right that that's more than snipe)

I think this is an interesting point too, how about raising the damage cap? Of course, you can't make snipe ridiculously powerful (doing 500k on a 500k cap etc.) so it would need some fixing (somewhere between 200k-300k IMO). However, it is pretty ridiculous to have a 200k cap on a skill like Assassinate also; my appled ranged is over 17k, and a charged hit (4th hit, for example, when it crits) could break 600k. Add in SE and that could break 750k on a single hit.

Why must the damage cap be so low Frown
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Full list of all Adventurer KMST changes - by god - 2009-12-30, 11:27 PM
Full list of all Adventurer KMST changes - by iFrancisco - 2010-01-02, 05:15 AM

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