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Skill changes buccaneers should get.
#5
ShiKage Wrote:6) Corkscrew changed to hit 6 monsters; charge time doubled.


Charge time doubled? I don't think that would work very well for second job... 6 monsters would be GREAT, but a longer charge time would make that pointless.

Why would it make it pointless? The damage would stay the same as the way it is now. Not like it's used for damage in 2nd job anyway. We both know it's just a skill you start charging when you're walking to the rest of the spawn.
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Messages In This Thread
Skill changes buccaneers should get. - by Link - 2010-01-01, 01:54 AM
Skill changes buccaneers should get. - by Takebacker - 2010-01-01, 02:01 AM
Skill changes buccaneers should get. - by Loose - 2010-01-01, 02:15 AM
Skill changes buccaneers should get. - by Loose - 2010-01-01, 02:59 AM

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