2009-12-29, 10:33 PM
I was bored, and crunched the numbers.
-20% monster accuracy from Threaten is gonna give about 2-3% higher miss rate. Really nothing to speak of.
Changing the monster atk from -20 to -20% is the main advantage.
![[Image: threatencomp.jpg]](http://img20.imageshack.us/img20/1530/threatencomp.jpg)
If a monster did 5000, it now does about 3300, if it did 8000 it does 5100, and so on.
This makes it about a 56.25% increase in effective player HP, not quite as good as HB - but they can be used on the same monster, going to 250% base hp (5000 base hp => 12500 max hit) It's too bad Threaten only works on physical damage.
-20% monster accuracy from Threaten is gonna give about 2-3% higher miss rate. Really nothing to speak of.
Changing the monster atk from -20 to -20% is the main advantage.
![[Image: threatencomp.jpg]](http://img20.imageshack.us/img20/1530/threatencomp.jpg)
If a monster did 5000, it now does about 3300, if it did 8000 it does 5100, and so on.
This makes it about a 56.25% increase in effective player HP, not quite as good as HB - but they can be used on the same monster, going to 250% base hp (5000 base hp => 12500 max hit) It's too bad Threaten only works on physical damage.

