2009-12-29, 02:27 PM
Cyanne Wrote:The lightning charge stacking thing is good, if the elemental bonus works like comp. That means paladins' damage only on neutrals and double weaknesses with one being lightning(where they should excel) is increased because using it on a single weakness reduces the element bonus. The only double weakness of a high-leveled monster I can remember in kMS is the regrets area at time temple, plus anego in other versions.
Even if it is only one weakness, 1.5*1.25*1.25=234% (holy + lit + half bonus) is more than 1.5*1.5= 225%, granted only barely
. On the upside, if it does work like comp, the damage lost to resistance to (assuming all elements, otherwise you;d just use a different one...) is decreased a fair bit.
Current way of working. Holy resistant. = 1.5*.5 = 75%.
Holy + lit resistant with these changes, if it works like comp = 1.25(lit)*1.5(holy)*.75(lit res)*.75(holy res)= 105% damage, rather than 75%

