SlayerZach Wrote:Mmm, Threaten, Divine/Holy and Fire/Flame Charged got a nice Buff. Although, I still think us Paladins are kinda crippled against neutrals/resisting monsters. :c
Oh yeah we are crippled. Doing more damage against bosses such as Zakum and Horntail and Pink Bean than Heroes and stuff. The only way we are crippled is because the damage we deal is in one hit only, which means we hit the upper limit faster.( I'm pretty mad about that, actually.)
Formula would be the usual deal, I think.
((base dmg * lit charge * lit advantage * elemental charge * elemental advantage) - def) * (skill% + possible crit(s))
If not, then lit it would be a tad weaker with holy, but heckstrong with ice.

