2009-12-27, 02:34 AM
Loose Wrote:About the Charges, what if they're penalty is decreased every level?
For example, hitting a Fire resistant monster with a level 10 Fire Charge would cause a damage reduction of 34% instead of the full 50%; while hitting the same Fire resistant monster with a max Fire Charge would make it have no damage reduction. Do that with all the Charges.
Would that help out Paladins?
That would help, but what's the point of them being there in the first place if you do that? I'm fine with being reduced on elementally resistant enemies, and I'd settle just for them to either lower the damage reduction amount or just stop making bosses have a plethora of elemental resistance.

