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Full list of all Adventurer KMST changes
#16
Rayquaza2233 Wrote:BoT activating venom makes me happy. Mob poison move is good.

The problem is that most monsters die way too fast for venom to be that usefull. Back in the old days where at lvl 80 training at death teddies it took about 7~12 lucky 7 hits to down one, venom would have been amazing. I know we do not get venom before 120, but a simillar situation is needed to make the skill good. As it is now, when my venom strikes, the monster is already dead.
Though, if we get monsters with 10 times the hp of the oblivion foes, my blue colored venom numbers will probably speed my training significantly.
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Full list of all Adventurer KMST changes - by CarrionCrow - 2009-12-25, 11:47 AM
Full list of all Adventurer KMST changes - by god - 2009-12-30, 11:27 PM

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