2009-12-19, 04:04 AM
Haven't we already established that animeworld =/= gameworld. The rules are different. In the games the rules are defined and can't be circumvented. Just because something doesn't work in the gameworld, doesn't imply that it SHOULDN'T work in the anime world. Afterall, the anime has a lot more to work with given that they aren't bounded to JUST using a move on the opponent but on their environment as well, for instance. Basically, in the "real life" version of pokemon, there are far more factors to worry about. Perhaps it WAS intended for ground types to be mostly immune to electricity unless it was a ridiculously off the wall amount of energy directed at them and its a skilled electric versus say.... a weaker ground type. In the game, it's too much of a bother to account for way too many different variables so they just drew the line clearly and said: If ground, immune to electric.
However, as I said, we shouldn't be holding the anime to the video game rules. Ex. Moves with 100 acc (not the never miss one) such as scratch will always hit in the video games (if nothing comes into play such as minimize or sand attack) but in the anime, the pokemon will sure as hell try to dodge sharp ass claws coming to their face or at the very least, they CAN. Not happening in the video games though. So yeah, once again video game=/= anime.
The whole "aim for the horn" part WAS really odd. That much is obvious. Sure it didn't follow the exact same principles of the game... but that's because... it's not the game.
(Of course we'd still like it if it stuck as close as possible to it)
However, as I said, we shouldn't be holding the anime to the video game rules. Ex. Moves with 100 acc (not the never miss one) such as scratch will always hit in the video games (if nothing comes into play such as minimize or sand attack) but in the anime, the pokemon will sure as hell try to dodge sharp ass claws coming to their face or at the very least, they CAN. Not happening in the video games though. So yeah, once again video game=/= anime.
The whole "aim for the horn" part WAS really odd. That much is obvious. Sure it didn't follow the exact same principles of the game... but that's because... it's not the game.
(Of course we'd still like it if it stuck as close as possible to it)

