[COLOR="Green"]Crimsonwood Keep was created as a large area where 5 different groups, who were a mixture of the different classes lived and trained. The founder was someone who had mastered all 5 types of class abilities. Within each faction, there was one master of that group, which are the 5 statues that we see inside the Foyer.
Crimsonwood is designed as a PQ for the Adventurer classes, as they have to fight the twisted versions of their own classes. Aran is a Legend, and should not be included in this. The quests are available because the quests don't apply to jobs only. They were made as quests, and anyone who can fight a monster can do them. [/COLOR]
Crimsonwood is designed as a PQ for the Adventurer classes, as they have to fight the twisted versions of their own classes. Aran is a Legend, and should not be included in this. The quests are available because the quests don't apply to jobs only. They were made as quests, and anyone who can fight a monster can do them. [/COLOR]

