2009-12-18, 04:04 PM
Shady Wrote:I think the provided formula is only for a party with 2 people. I think the '0,6' and '0,4' 'multiplier' changes. That would result into something like:
Code:Total EXP gain for killer = (XX * damage dealt/monster's HP) * party bonus
Total EXP gain for party member = ( (1-XX)/ (party members -1) * lv/party lv) * party bonus
Any thoughts?
Nah, they stay constant. Any monster that you do 100% of the damage to will always give you at least 60% of the base exp.

