2009-12-16, 08:38 AM
(This post was last modified: 2009-12-16, 08:40 AM by Takebacker.)
chrisloup Wrote:~~~~~~~~~~~~~~~~~~~~~~~~
viper: superxform, xform = demo should work in both of them. maybe in xform mode demo does 7 attacks instead of 8.
superxform and xform should have a CD of just 1 minute.
superxform , xform should last longer, maybe 10 minutes each with 1 min cd.
energy charge should charge faster and stay charged as long as you attack.. (ie: similar to aran combo counter, as long as you are attacking the charge should stick) and increase the stance %...I so hate falling down in ht and spend all that time climbing up and my superxform runs out.
stun mastery: should maintain its crit abilities at ALL TIMES. even on bosses. basically, change it such that with stun mastery, all attacks you use will stun, even CSB. and it grants crit rate to all even if bosses don't get stunned.
frankly, to match the hero's brandish, I need be in superxform ALL the time.
You want 10 minute ST with 1 minute cooldown? Why even bother with the cooldown if that's the case? >_>
I agree with energy charge. I never thought about something like that. How does it make sense to charge up energy with each attack, have it for 50 seconds, and then lose it completely? Energy charge should at least be 70% instead of 50%. 90% is a bit too high for a 3rd job passive skill. Though if the way it works now wasn't changed but it was changed to 90%, then it'd be fine since we wouldn't have stance 100% of the time.
Agree.
No you don't. Not if you have passive crit.
Of course, it's way more important that S'HIT JUST GET FIXED WHEN YOU'RE IN TRANSFORM.

