2009-12-15, 03:54 AM
Russt Wrote:By the way...And when you use bigger numbers such as a range of 10000 to 20000 with a monster whose HP is 15000, it ends up being 50%. So this method only works with large ranges, and only if the monster has an HP in the exact center of your range. Doesn't work at all with crits.
This method doesn't actually work.
If your min damage is 1 and max damage is 3, your average damage is 2. By dividing average damage by 2 HP, you get that your average number of hits is 1.
Clearly this isn't the case - you have a 2/3 chance of 1, and a 1/3 chance of 2.

