2009-12-14, 08:58 PM
I don't really want to be able to kill faster at the existing training spots. I'm already tearing up the existing endgame monsters in two hits. I think it's kind of ridiculous to ask for more damage boosts. I'd rather see better training spots. Something like ~300k HP monsters that give ~18k base exp, but without the poor design that plagues world tour areas.
The rebalancing should focus on making all characters do things at a reasonable level, not make them all overpowered.
The rebalancing should focus on making all characters do things at a reasonable level, not make them all overpowered.

