2009-12-13, 10:54 PM
byakugan Wrote:Improving Fire Explosion's slow speed? Poison Mist's range so is easier to spam? Giving Paralize a both Directions Range as Explosion and Ice strike?. Paralize is a crap skill compared to Chain Lightning. You are the fire poison mage here, you tell me
The problem with Mages is that you can't give them both, bossing/solo ability and training speed. If you take the training speed and give them bossing/solo skills, they will cry because they train slower to what they were used to, but if you give them a bossing skill and keep their ultimates untouched, then they become overpowered. The only way I can see Nexon fixing this problem is by giving ArchMages a buff skill so they become as necessary in a boss party as a bowmaster with SE or a buccaner with SI, while still being the fastest trainers.
Lol? Alright, F/Ps here to "tell you."
All of your proposed changes are utter crap, and would do nothing to benefit the class. Also, our single target skills are SO BAD at single target DPS that we don't even come close to the mid-level bossing classes. So what are we asking for? Keep ultimates as they are, and buff up single targets. Make them both 300 base attack or something like that. Change Mana Reflection to a party skill and decrease the cooldown on Infinity, and you're then looking at a much better class.
There are tons of other options, but your ideas are, I'm sorry, utter crap. I agree that you can't put a cooldown on ultimates without touching anything else, nor can you buff up everything else to god tier bossing abilities while leaving ultimates the same. Regardless, SOMETHING needs to happen, and not in the form of modifying 3rd job skills no one uses anymore.


