2009-12-10, 09:28 PM
For anyone who wonders why the Aran's damage range difference between the lowest and highest number is so large:
It's because Nexon falsely copy-pasted the Spearman "damage range code" into the Aran class.
While Spearmen can both stab and swing a polearm and have a different damage range multiplier for both stabbing a polearm (3.0x) and swinging a polearm (5.0x).
Arans can't stab there polearms and only have the 5.0x multiplier for swing.
Therefore the minimum damage shown in the damage range window is just a fantasy number, it just doesn't exist in Aran-land.
The actual minimum range is:
[MaxDamageRange] * [0.9] * [0.6 -> With max normal Polearm Mastery 60% Mastery] -or- [0.9 -> With max Aggression 90% Mastery]
Just posting this for general information!
It's because Nexon falsely copy-pasted the Spearman "damage range code" into the Aran class.
While Spearmen can both stab and swing a polearm and have a different damage range multiplier for both stabbing a polearm (3.0x) and swinging a polearm (5.0x).
Arans can't stab there polearms and only have the 5.0x multiplier for swing.
Therefore the minimum damage shown in the damage range window is just a fantasy number, it just doesn't exist in Aran-land.
The actual minimum range is:
[MaxDamageRange] * [0.9] * [0.6 -> With max normal Polearm Mastery 60% Mastery] -or- [0.9 -> With max Aggression 90% Mastery]
Just posting this for general information!

