2009-12-09, 01:05 AM
Zephyr Wrote:Remember with the new lvl 70 cap, you also get extra SP per level, and extra levels per skills, so i doubt that even then you'll have enough points for hand cannon mastery... i could the wrong though.
PS: Ice wall from ele's will be freaking sexy with an added lightning effect <3 i should make one
Ghost Step for Soul Benders gets an added % chance of being invincible when attacked even while not dashing. We get a second Saya that can create icicles and throw them at enemies, and a modified Tombstone that turns all enemy attacks to Dark (VERY useful considering our massive resistance to Dark, and EXTREMELY useful against Battlemages (who generally ignore Shadow Chaser, meaning they'd be unable to generate chasers until the effect wears off). Our other passive is stupid, it allows Bremen to reduce physical as well as magical defense. Which is pointless because Soul Benders use only magic attacks for actual damage, and in a party you probably won't need to be using Bremen that often anyway.

