2009-12-08, 03:08 AM
f3 Jasons, I saw your post but it seems to be deleted xD
I am a 1-handed sword user, but only because I wanted Guardian. I believe using a Night Raven Wing is somewhat less wallet emptying otherwise.
At above, I realize Rush does increase a bit but is that increase in distance worth 10 levels of SP? (My Rush is at level 1 atm, focusing on Brandish, Advance Combo, and Stance first)
From what people are saying/telling me in game, points added beyond 150 don't really matter too much since the important skills will have been maxed by then?
About this... I was just thinking, theoretically of course, there was a monster that always did 1000 damage. Over 20 hits from this monster, Achilles would reduce 3000 damage. Guardian, over 20 hits, would completely nullify 3 attacks which equals 3000 damage as well. Guardian has an added effect, so wouldn't it be better in more ways than Achilles?
Achilles does reduce even 1/1 damage, but the remaining HP shouldn't be significant enough to keep me alive. Correct me if I'm wrong here. I still lack quite some experience at bossing with a Hero.
The 2 points in one skill, 1 in the other sounds interesting... but I don't really know how much better it is compared to fully going either Achilles/Guardian first. I'm pretty feeble when it comes to these decisions =/.
I didn't know Guardian could KB Bosses too xD. Shouldn't be a problem if you're not facing your party members.
I am a 1-handed sword user, but only because I wanted Guardian. I believe using a Night Raven Wing is somewhat less wallet emptying otherwise.
At above, I realize Rush does increase a bit but is that increase in distance worth 10 levels of SP? (My Rush is at level 1 atm, focusing on Brandish, Advance Combo, and Stance first)
From what people are saying/telling me in game, points added beyond 150 don't really matter too much since the important skills will have been maxed by then?
moore4me Wrote:I suggest you get Achillies berfore Guardian. Guardian at max works 15% of the time, although i do question that % cause it seems to activate way more often than that. Achilles on the other hand activates every time. Achilles has saved me many of times from the dreaded 1/1 attack and my autopot not activating quickly enough. I can easily see you doing Brandish>AC>Stance>Achilles>Guardian. Or maybe do 2 achillies 1 guardian per lvl if you really wanted the guardian.
::On a funny note about Guardian, I have seen Guardian activate and KB Scarlion into range members and kill them there is no way to control that except by the way you are facing::
About this... I was just thinking, theoretically of course, there was a monster that always did 1000 damage. Over 20 hits from this monster, Achilles would reduce 3000 damage. Guardian, over 20 hits, would completely nullify 3 attacks which equals 3000 damage as well. Guardian has an added effect, so wouldn't it be better in more ways than Achilles?
Achilles does reduce even 1/1 damage, but the remaining HP shouldn't be significant enough to keep me alive. Correct me if I'm wrong here. I still lack quite some experience at bossing with a Hero.
The 2 points in one skill, 1 in the other sounds interesting... but I don't really know how much better it is compared to fully going either Achilles/Guardian first. I'm pretty feeble when it comes to these decisions =/.
I didn't know Guardian could KB Bosses too xD. Shouldn't be a problem if you're not facing your party members.

