2009-12-08, 02:07 AM
KaidaTan Wrote:How is it that the function of critical has changed 3 times over the past few days?
60% for 60%
60% for 160%
60% for 200%
70% for 200%
There are other combinations. I thought 60/60 was agreed upon, but whatever. Why not wait and test it rather than have several different possible calculations up in the air.
http://www.southperry.net/forums/showthread.php?t=16709
I thought 200/70 was agreed on. The description states it gives a base +100% Critical Damage at 10% rate, and the skill gives (at max) +10% Critical Damage and +6% Critical Rate that stacks up to 10 times.

