2009-12-03, 07:13 PM
Mages aren't designed to suck at bosses. They're supposed to be weaker than the top DPS classes for sure, but the actual implementation of them is just bad design. For some reason Nexon thinks that classes that use elements should only be useful at monsters that are weak to those elements. If they actually made it so that elements didn't mean everything and that you could actually do close to your max possible damage on neutral monsters, then it wouldn't be so much of a problem. Ele wands weren't even necessary.
I prefer to see old problems fixed rather than shoved into a corner by new content. A simple magic damage change and a few adjustments to skills and the way elements work could make AMs a lot better. Of course at level 200 you're pretty much done with the class, so I can see why you'd want to move onto something new, but what about for everyone else?
I prefer to see old problems fixed rather than shoved into a corner by new content. A simple magic damage change and a few adjustments to skills and the way elements work could make AMs a lot better. Of course at level 200 you're pretty much done with the class, so I can see why you'd want to move onto something new, but what about for everyone else?

