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Protolords
#9
Beg Wrote:Not sure how they're imbalanced. While they're better than time temple enemies, skeles still have a better EXP:HP ratio, and if overlords are present, enjoy having those in your face zombifying and stuff while you're trying to train.


Fiel's Extractions Wrote:[Image: MS_Monster_Flame_Lead_Knight.png]
Chief Oblivion Guardian
Level: 131
HP: 141000
MP: 360
EXP: 7060
Physical Attack: 645
Physical Defense: 1060
Magic Attack: 725
Magic Defense: 680
Avoid: 47
Speed: -50
KB: 10000

[Image: 9400254.png]
Overload
Level: 137
HP: 150,000
MP: 450
EXP: 6560
Avoid: 42
Knockback: 50000
Magic Attack: 420
Magic Defense: 750
Physical Attack: 320
Physical Defense: 920
Elements: Resistant to Fire, Resistant to Lightning, Resistant to Ice, Immune to Poison, Resistant to Holy

That's just an example of what I meant by imbalanced. If they had better HP:EXP ratios, then people would consider training at Neo Tokyo maps. But then again, those maps would probably be crowded like how Galloperas are now.
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Messages In This Thread
Protolords - by KaidaTan - 2009-12-01, 10:51 AM
Protolords - by Blup - 2009-12-01, 11:08 AM
Protolords - by TKWizard - 2009-12-01, 12:13 PM
Protolords - by Takebacker - 2009-12-01, 12:18 PM
Protolords - by TKWizard - 2009-12-01, 12:21 PM
Protolords - by KaidaTan - 2009-12-01, 01:14 PM
Protolords - by PirateIzzy - 2009-12-01, 07:16 PM
Protolords - by Beg - 2009-12-01, 08:24 PM
Protolords - by PirateIzzy - 2009-12-01, 08:55 PM
Protolords - by ScherzoDeLuce - 2009-12-01, 10:38 PM
Protolords - by DeanNim - 2009-12-02, 02:06 AM
Protolords - by Takebacker - 2009-12-02, 02:09 AM
Protolords - by Moonlapse - 2009-12-02, 03:45 AM
Protolords - by ChaosCorpse - 2009-12-02, 06:20 PM
Protolords - by Dual - 2009-12-02, 07:59 PM

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