2009-11-27, 12:31 AM
FrozNlite Wrote:That works for the actual hit, but they can still, in most cases, keep moving around during the animation (which is why you see this Evan getting kb'd so frequently while on merely the top level of Blue Wyverns). If you have a skill like Flame Wheel that has a roughly 3 second cast time, the monsters have a good second or two to walk out of your range, which means you physically need to move back into range just to finish them off. It's an utter waste of time that slows down training tremendously.
Hahaha very funny. The only skill that Evans possess capable of OHKOing everything worth killing (ex. training at Skeles, etc.) is Dark Fog, which has a long enough cooldown to make it a near-useless training skill. The other mobbing skills an Evan has max out, if I remember correctly, with Flame Wheel at 300 base attack, an attack equal to an I/Ls max Ifrit.
So tell me: how many I/Ls do you know capable of OHKOing Skeles with Ifrit?
Even with a Fire Wand, Dragon Fury, and 170% crit ability 25% of the time, no Evan will be capable of ohkoing the monsters they need to train on with their mobbing skills. The base attack needs to be in the high 500s for that.
And what's the final caveat to your comment? If an Evan is reduced to something that attacks slowly, but can ohko things with its mobbing attacks, all you have created is a weaker single target DPS ArchMage with a few good party skills. In other words, you really haven't improved much.
But then again, Nexon doesn't really improve much, so I guess we're just debating for nothing.
I said this in another topic but it was lost so...
I think the reason we're seeing nerfed skele/newt mobs in the data is because of their attack/speed. Clearly they're never going to hit 90k+ consistently but 65k isn't completely ridiculous. It'll likely be an evan only training area, but if it's on decent maps then it shouldn't be too bad. I'd still like to see faster attacks though.

