2009-11-23, 06:02 AM
http://forum.nexon.net/DungeonFighterOnl...px#3748527
LadyOfArad Wrote:Softening the Grind
MMOs have a tough job maintaining the delicate balance between challenging enough to be fun and painful. Thats why the High Council has been paying close attention to the experience point curve and the amount of time it takes for players to get from level 1 to level 40. After analyzing a ton of player data and reading through your forum feedback weve come to the conclusion that, yes, the experience point curve in DFO is a bit sharp and there are some segments of the 1 to 40 climb that are worse than others. Thats why were currently in the process of smoothing the curve in general and addressing the particularly rough sections.
Softening the experience curve will not only help you get one character to 40 faster, itll also free up time to experiment with new characters and alternate subclasses. One of the things were really proud of in Dungeon Fighter Online is the way the game brings depth and strategy to a kind of classic arcade gameplay. We want players to experience the game in different ways. If youre a Gunner and you really enjoy your role as a ranged damage-dealer, why not try getting up close and personal as a Fighter? You might find that melee combat give you a whole new way to enjoy DFO!

